The Ship of Ishtar is one of the greatest and most influential fantasy novels of all time but it has a complicated history. A. Merritt wrote it as a novelette in 1919. He sold it to Argosy All-Story Weekly. The editor didn’t publish it, not because he didn’t like it but because he liked it so much he advised Merritt to expand it into a novel. The novel was serialised in Argosy All-Story Weekly in 1924. Unfortunately the hardcover edition in 1926 was a censored butchered version. The numerous paperback editions, which sold millions of copies, were the butchered version.
The 2024 Centennial Edition published by DMR Press is Merritt’s original version and is therefore an essential purchase. It also includes the wonderful illustrations (including those by the great Virgil Finlay) from several of the earlier published editions.
John Kenton has returned from service in the First World War not exactly a broken man, but deeply scarred. He is rich and he has financed an expedition by an archaeologist named Forsyth. Forsyth has sent him an odd Assyrian stone block covered with inscriptions. Kenton discovers that the block is hollow. Inside it is a toy ship. Suddenly Kenton is standing on the deck of this ship. It is no longer a toy ship. It is the Ship of Ishtar.
He has not exactly travelled in time. He is definitely no longer in the United States in 1924 but as becomes apparent as the story progresses it is tricky to say exactly where, or when, he is now. He has perhaps traversed a portal.
He is caught up in a conflict between two Assyrian deities, the dark god Nergal and the goddess Ishtar. Kenton falls in love with the beautiful priestess of Ishtar, Sharane.
There are some odd things about this world in which he finds himself. For one thing, there’s no night and day. The ship was created by the gods several thousand years ago, but the crew includes a Persian and a Viking, who obviously originate from much later time periods.
Kenton has entered what might be a magical world, or an alternative universe, or the abode of gods or something else entirely. It becomes more and more difficult to say exactly what might be going on. This world may be a world of the past, or a world somehow outside of time and space as we understand those concepts.
The ship makes landfall at various harbours and much of the action takes place in the island kingdom of Emakhtila. This is a world partly constructed from elements of past histories and mythologies but it’s also an imaginary realm. It is a separate world created by the gods, totally separate from the real world.
There’s a fine tale of action and adventure here, and a fine love story as well. This is a love that defies the gods.
It is however the atmosphere and the mysterious ambiguous nature of the world that Kenton has entered that impress most. This is a thoroughly pagan world. Kenton and his companions and Sharane are in the hands of the gods. This is a world of fatalism. Men and women are but toys to the gods. The fact that the gods continually directly intervene in human affairs, in often capricious ways, is taken for granted.
Merritt has tried to create (or re-create) a world of myth and legend. Kenton’s instinct is to fight against fate. He’s a hero from the world of pagan mythology but even the bravest hero cannot necessarily prevail against the gods. He can however choose to die as a hero should. But Kenton does not belong entirely to this world - perhaps he will not be constrained by the dictates of fate.
The Ship of Ishtar is truly one of the masterworks of fantasy fiction and it’s very highly recommended.
I’ve also reviewed Merritt’s novels The Face in the Abyss and The Metal Monster and his excellent short story collection The Fox Woman and Other Stories. All of Merritt’s books are very much worth reading.


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